Adol Christin

Red-Haired Adventurer

This is a parody/role-play account.
Character is owned by ©Nihon Falcom.

Name:Adol Christin
Current Age:24
Occupation:Adventurer, Traveler, Hero, Swordsman
Birthplace: Unnamed mountain village, located in the Garman reigon.

Adol Christin is a legendary hero that lives in a world known as Ys. A daring, fearless adventurer that happens to always be at right place at the wrong time. Due to his mastery in swordsmanship and his fiery-red hair, a rare hair color trait in his world, many people that he's met or know of him dub him the title "Adol the Red." Being a man of few words and love for adventue, Adol usually never stays in one place for too long. He usually expresses himself through sheer motivation, will to fight, and to help those in need.

Despite going through many different outfits on his adventures, as well as his physical appearance slightly changing as he grows, his red hair and grey eyes remain the same (albeit in some occasions where he dyes his hair to avoid standing out.). Some people usually poke fun at his appearance due to how they've imagine what a powerful and strong adventurer would look like. While others, mostly girls, admire his youthful, cute, and handsome-like traits.

Despite being a young man of very few words, Adol's a kind-hearted and chivalrous person. His love and admiration for adventure never seems to waver, always excited to see where fate in his life will send him next. However, Adol most of the time tends to act before he thinks...which usually ends him up in trouble.

Over the years of his adventures though, he's begins to mature and tends to analyse the situation before resorting to action. This also results to him being mostly calm and collective, to which most of his allies wonder how he can be so cavalier in the current issues he and others end up in.Adol's optimism, willpower, modesty, and kindness is what sparks others to be influenced by his actions. He's also never one to abandon those who are in need of help. Though some claim that these character traits makes him seem to have a bit of a naive side.

Adol's eyes will spark upon the mention of "old ruins", "myths", or even "legends." He can be a bit of a joker and has a somewhat sarcastic side. He tends to get a bit impatient if he pointlessly stands around for too long. He tends to get flustered around girls that usually compliment his looks or even flirt with him.

As far as origins go, not much is known about Adol's personal past. Except that he was born in a small nameless mountain village, thought to be somewhere in the Garman region of Europa. Adol came from a humble background, born from a near poor family, but still managed to live a normal lifestyle. During the time of Adol's childhood, his father would usually teach him basic swordsmanship, which Adol himself begins to excel in and make his own.

Later on, an elderly traveling merchant would come to his village. Their stories of far away lands began to spark an interest in Adol's imagination. Between this and his father's bedtime stories about dragon-slaying heroes, he decided that one day, he would become an adventurer.

The stories Adol heard continued to fill his mind with endless curiosity, until at last, he turned 16 and decided to leave the village to start becoming an adventurer. Adol's father told him to promise to come back one day, and he would wait. No matter how long it would take. Adol would soon begin his journey by heading south to brush up on his sword techniques.

(These are basically shorter,
streamlined versions of Adol's
adventures in the Ys series
with little spoilers as possible.)

Credit for World Map images
goes to Digital Emelas.

Esteria
(Ys I)

The beginning of Adol's adventures. At the age of 17, Adol first visited Esteria after being washed ashore shipwrecked due to the Stormwall surrounding the island. Upon resting at a clinic for several days, Adol decided to find the source of the Stormwall while searching for the Six Books of Ys in which a fortune teller has explained to him about a great evil lurking in the lands. She says to meet her aunt named Jeba from Zepik Village to leaen more. Along the way, Adol meets Reah, a poet, and rescues Feena, who has amnesia and was imprisoned by monsters.

This area was also where Adol first met his adventuring companion, Dogi, also titled "The Wall Crusher." Dogi saved Adol after being caught by a trap that warped him to a prison cell in the monster-infested building known as Darm Tower.

Ys
(Ys II)

After grabbing all 6 of the Books of Ys, and defeating the great source of evil in Darm Tower, Adol was transported to a land floating in the sky that was the titular Ys. He was found by a young woman named Lilia, who was suffering with a deadly illness, took Adol in back to her village. He manages to find the two ingredients to cure her thanks to the physician of Rance Village, Dr. Flair, who Adol rescued in the monster-infested Rasteenie Mine.Adol also stumbles across a statue of the Twin Goddesses of Ys at Moondoria Ruins. The Goddesses speak to him and grant him the power of magic. As he journeys into the Noble Sanctuary of Toal, Adol finds the Tombs of the Six Priests of Ys. Each Book of Ys is returned to its Priest, who imparts wisdom to Adol.Adol travels to Solomon Shrine, which was further into Ys through the massive Ice Ridge of Noltia, and moved along to the Moat of Burnedbless that was covered in toxic gas. Adol used an item known as the Roda Leaf that made it easier to breathe thanks to the info he got from the sacred beast called the Roos, as Adol had the magic to turn into one as well.After going through those treacherous areas, Adol found a place known as Ramia Village. The gate at the village exit was also where the Solomon Shrine that was home to monsters. Adol snuck into the shrine disguised as a Roo to take out the person pulling the strings on plaguing invading Ys.

Celceta
(Ys: Memories of Celceta)

18 years of age, just a year after his adventures in Esteria and Ys, Adol had entered the Celceta region alone. However, upon entering the Town of Casnan, Adol had suffered from amnesia. Upon entering an inn, he runs into Duren, an information dealer. While Adol tried to explain to Duren what happened, a miner comes in panicked...explaining that some other miners were trapped in the mines due to monsters. Both Adol and Duren decided to head on to the scene to investigate.Upon seeing the situation, Adol had suddenly saw a blue orb of light floating before him. Touching caused him to remember that he was a swordsman, and being the heroic do-gooder that he was, Adol decided to rush into the mines to rescue the others with Duren following after him.

After saving the remaining miners from a dangerous beast, the duo exit the mines only to be thanked by the townsfolk and a woman with purple hair that was the Governor General of the Romun Empire called Griselda. She told Adol and Duren about a place called the Great Forest of Celceta, an uninhabited area that many people entered, but never returned. Griselda struck a deal with the duo to pay them handsomely if they were to make a complete map of the Great Forest. Some explorers and the Romun Army were also invested in this request.Upon returning to the inn, Duren discussed with Adol that he'd strike a partnership with him. stating that they can explore Celceta and search for Adol's lost memories in the process. Seeing as there is no other option, Adol accepts. The following day, the two set up for exploring the Great Forest of Celceta, encountering some villages deep within the forest while discovering mysteries along the way.

Felghana
(Ys: The Oath in Felghana)

One year after the Adol's journey in Celceta, now 19 years old, Adol reunites with Dogi and they set a course to Dogi's homeland: Felghana. They recently heard there's been monster troubles over there, so of course the two head over there without delay. Shortly after arriving there by boat, the two heard the scream of a woman not too far away. Adol, to no one's surprise, decides to rush on ahead while Dogi fends for himself against a couple of monsters that ambushed him. After saving a young blonde woman from certain doom against some wolf-like beasts, she introduces herself as Elena Stoddart. Dogi catches up with the two, unable to recognize his own childhood friend at first.

Upon arriving in the Trading City of Redmont, Dogi decides to leave for Elderm Mountains to reunite with his own master while letting Adol relax. However, Adol realized that his adventures in Felghana would soon begin. Taking him all across the region to find four mystical statues before a power-hungry Lord McGuire uses them to awaken an evil being that's been sealed away many years ago. All while encountering a stern, powerful knight that follows the lord and goes by the name of Chester Stoddart to thwart Adol's goal. But not without Dogi assisting Adol along the way.

Xandria
(Ys V: Kefin, The Lost City of Sand)

Another year after Adol and Dogi's adventures in Felghana, Dogi decided to stay behind to help rebuild his homeland while letting Adol continue adventuring. Now at the age of 20, Adol makes his way over to the Afroca Continent. Upon arriving in the region known as Xandria, and hearing of the vanished desert city of Kefin, he set out to investigate this ancient city's disappearance. Soon after, trouble begins to come over to Adol's way in the form of by local soldiers aggressively encountering him. Their captain, Rizze, quickly relieves her guard. While resting at the local pub, he learns of the mysterious "Phantom City". Not minutes after learning of this, he is summoned by Xandria's most powerful merchant, Dorman. Dorman requests Adol recover six mysterious crystals, a task once attempted by the Xandrian adventurer Stein.This adventure would have Adol time traveling across the region, learning, alchemy, fighting alchemists, and traversing through the harsher desert-like environments of Afroca.

Note: This is the only Ys title to not
have an English release/remake,
despite the Super Famicom fan
translation.

Isle of Seiren
(Ys VIII: Lacrimosa of Dana)

A year after the events of Xandria, Adol (21) and Dogi (26) board a passenger ship known as the Lombardia and worked as temporary crews upon the ship. Their next course was to cross the Gaete Sea to reach Eresia, and make it to the Altago. Some of the sailors warned the two that Romun and Altago were still at war with one another, making access to the region nearly impossible. As Dogi went back to carrying supplies, Adol was called to see Captain Barbaros. Barbaros shared the stories of the Mysterious Isle of Seiren. He enjoys Adol's spirit as an adventurer and would gladly accompany him to the isle if it is only possible. Before he dismiss Adol, he ordered him to be part of the security that will patrol the perimeters of the ship at the night as the festivity goes on.

Upon meeting and interacting with various people upon the ship, Captain Barbaros called Adol back to tell him they'll be passing by the Isle of Seiren soon. As fate would have it with Adol, the Lombardia was immediately attacked by the tentacles of a mysterious sea creature. Dogi tosses a sword that Adol obtained in his previous adventure in Xandria, and manages to fend off the beast. Though it wasn't long until more tentacles popped up, bringing the entire ship down.

Adol wakes up after being washed ashore upon an island that he's unfamiliar with. Some monsters nearby try to ambush him, but luckily he obtained a rusty sword to deal with them. Despite feeling exhausted, Adol decided to explore the island to search for more survivors. One of them happens to be a Garman noblewoman named Laxia Von Roswell, though their first encounter was a...rather rocky one. Despite her slight annoyance with Adol, she admitted that looking for more survivors together was ideal. They found Captain Barbaros who does indeed confirmed they've washed ashore upon the Isle of Seiren, and decides a make village for any survivors the two find.Upon exploring a bit more of the island, Adol and Laxia run into a Greshun fisherman named Sahad Nautilus, who gets chased by a deadly-looking beast known as a Primordial. Something that Adol has never encountered in his past adventures. The three manage to take it down, though it wakes back up and leaves the trio for the time being.

Upon returning to the village with Sahad, Adol reunites with Dogi. Captain Barbaros instructs Adol to draw a map as he explores the Isle of Seiren. Laxia and Sahad both insist on helping Adol out as well. Thus beginning another wild adventure for Adol, discovering the island's secrets, finding more castaways, building a ship to escape, and randomly having dreams about a mysterious blue-haired girl named Dana Iclusia who hails from another time period.

Canaan Islands
(Ys VI: The Ark of Napishtim)

Taking place two years after his adventure in the Isle of Seiren, 23 year old Adol gets washed ashore once again on Canaan Islands due to the Vortex of Canaan surrounding it, as well as falling overboard a pirate ship after being attacked by the Romun Fleet. However, he was saved and nursed back to health by the Rehda Priestess, Olha, and her younger sister Isha. The other villagers are awkward to Adol since they don't really trust Eresians (The Rehda's term of calling human foreigners) very much, including Olha and Isha's chieftain uncle, Ord.

Upon waking up after being asleep for 3 days, Isha left Adol's equipment nearby, though she fled as soon as he wakes up. Adol soon meets with Olha, who was praying at a nearby alter. She explained more about her tribe and the islands they live on, much to Adol's curiosity. Before he leaves to speak with Oda, Olha warns Adol to not take what the villagers negative opinions about Eresians to heart.After encountering the villagers, albeit with some mixed reactions, Adol sets off to an area named Quatera Woods, in which monsters inhabited the place. Upon meeting Cheif Oda, he explains to Adol that the bridge to Canaan Island, which is where Eresians that were washed ashore like Adol lives, was broken.Adol continues to explore more of the woods, and runs into Olha, who was at the Fountains of Prayers. She asked Adol if she saw Isha around, and decided to go look for her. Adol was told by a villager that she's usually spotted by the Moonset Shore. Adol makes his way there, and finds Isha. He explains that Olha's been looking for her, and Isha made her way back to the village.While Adol returns as well, he hears a loud crash near the Fountain of Prayer. An Ash Emelas creature called Demi-Galba smashes through the wall, attacking Isha until Adol counters the strike. He tells Isha to get back before battling the huge beast. Adol was able to weaken it, but his blade broke in the process. Just as the beast was ready for round two, Olha strikes an arrow made from a metal called emel that completely destroys it once and for all.

Returning to the village both Olha and Oda thank Adol for saving Isha. Oda rewards him with a blade made from the spirits of wind emel called the Livart to replace the one that broke during battle. Oda explains to Adol that their heirloom called the Mirror of Zeme was stolen at the same day the bridge fell. Oda assumes that it could be located at Canaan Island, and luckily for Adol, the wall that the beast crushed through earlier is actually a tunnel that leads to Canaan. Without a hesitation, Adol promises to find the mirror if he spots it during his travels.And once more, Adol goes on another adventure, encountering more deadly monsters like the one he fought, meeting a new rival that goes by the name Geis, who is a mercenary of sorts. As well as saving both islands from the invasion of the Romun Fleet, lead by a general named Ernst.